Timeline.
Early Access.
I’m aiming for Early Access in early December. That’s a tentative target and may change as the playtest takes shape.
The public playtest opens.
The public playtest is open: play, share discoveries and help shape what comes next. Access is free during the playtest.
Making the first steps feel right.
The browser adventure, account pages and Studio workflow got a round of polish. Clearer paths through the menus leave more room for discovery.
Mini finds its feet.
Mini became its own complete adventure. Its creatures, discoveries and story now have a world of their own.
Hello, Serakki.
The project found its name and its first public home.
A workshop opens.
The Studio arrived: a place to make items, connect rules and try ideas on a real, playable Board.
The project begins.
The first commit started the project as Arkini, the prototype that would become Serakki.